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Publication details

Publication details
Main information
Evolving Characters in Role Playing Games
2006
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In proceedings
João Alexandre Leite, L. Soares
R. Trappl
Cybernetics and Systems, Proceedings of the 18th European Meeting on Cybernetics and Systems Research (EMCSR 2006)
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Austrian Society for Cybernetic Studies
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515–520
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Export formats
João Alexandre Leite and L. Soares, Evolving Characters in Role Playing Games, in: R. Trappl (eds), Cybernetics and Systems, Proceedings of the 18th European Meeting on Cybernetics and Systems Research (EMCSR 2006), Austrian Society for Cybernetic Studies, Pag. 515–520, 2006.
<a href="/people/members/view.php?code=800422e134adba52f1598f74c166ce4a" class="author">João Alexandre Leite</a> and L. Soares, <b>Evolving Characters in Role Playing Games</b>, in: R. Trappl (eds), <u>Cybernetics and Systems, Proceedings of the 18th European Meeting on Cybernetics and Systems Research (EMCSR 2006)</u>, Austrian Society for Cybernetic Studies, Pag. 515–520, 2006.
@inproceedings { author = {Jo{\~a}o Alexandre Leite and L. Soares}, editor = {R. Trappl}, title = {Evolving Characters in Role Playing Games}, booktitle = {Cybernetics and Systems, Proceedings of the 18th European Meeting on Cybernetics and Systems Research (EMCSR 2006)}, publisher = {Austrian Society for Cybernetic Studies}, pages = {515–520}, year = {2006}, }
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