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Video Games: Becoming the Medium of the 21st Century

Main informationBy: Warren Spector (University of Texas at Austin)

Date: Tuesday, 13th of May 2014, 14h30

Location: FCT/UNL, 2B (Ed. VII)
AbstractIf movies and radio were "the media of the 20th century," it’s defensible to say video games are the first new, dominant medium of the 21st. This talk will make that argument. It will begin by covering some of the history of video games, as reflected in the life and career of Warren Spector, a 30-year games industry veteran. In addition, the talk will include an overview of where we are today, as a creative endeavor, as a business and as a cultural force. It will conclude with a discussion of what makes games unique among media and what that says about the future of video games.

16h - Meeting with students
Short-bioLegendary game designer and developer Warren Spector visits Portugal in the scope of the UT Austin - Portugal Program

Warren Spector is a role-playing game designer and a video game designer. He is known for having worked to merge elements of role-playing video games and first-person shooters. He is best known for the cyberpunk video games System Shock, Deus Ex and Thief. Since leaving Disney Interactive in April, 2013, where he designed Epic Mickey, Warren Spector has been working with the University of Texas at Austin to build a new game development program – the Denius-Sams Gaming Academy.

More information about Warren Spector:
http://en.wikipedia.org/wiki/Warren_Spector

More information about the Demius-Sams gaming academy:
http://moody.utexas.edu/gaming-academy

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